#ifndef GAMESCENE2_H
#define GAMESCENE2_H

#include <QWidget>
#include"stock.h"

#include"boom.h"
#include"helper.h"
#include"brick.h"
#include"hardbrick.h"
#include"gamescene.h"
#include"player.h"
#include"ball.h"
#include"setscene.h"
#include"victoryscene.h"
#include"defeatscene.h"
#include"brick.h"

namespace Ui {
class GameScene2;
}

class GameScene2 :public GameScene
{
    Q_OBJECT

public:
    explicit GameScene2(QWidget *parent = nullptr);


};



#endif // GAMESCENE2_H
